Back to the roots with oldskool UT1 mapping. Medium DOM map set in a very vertical abstract futuristic building using my own HourPitores texture package. Nearly all important textures are 512x512 and extra sharpened. The fog kills the FPS. If
This is an unusaul map in that when I designed it it was meant to be a DM but it did not quite have that DM feeling about it. So I turned it into a DOM which made it a little more interesting to play. Have fun playing it.
History : This is a ancient industrial base made by the humans ( during the terra-forming ) on a magma planet called Hellfire. This is my new map with a lot of stuff - UT2003 textures - others textures made by me - "Pod" for weapons placement
================================================================ Title :DOM-HullBreach Version :1.0 Release Date : Filename :DOM-HullBreach.zip Author(s) :Ted Ch
Author: Jeremiah Davis jeremiah@mail.ida.net akaScream
Well..
This is my second level now...and I think this one is a blast(although I'm probably a little bias). I know domination maps by nature aren't very realistic...(because r