Made these very basic Unreal Tournament 3 maps for CTF (Capture The Flag) gameplay. It is a mappack that has three CTF map. You may edit it if you wish. You play these maps for easy WIN/LOSE CQB
Description: Remake of the Halo reach forge map MLG Element. i only remade the gameplay, so i didn\'t add any halo textures. I didn\'t add the strut jump, and the other ramp jump.
A symmetrical map where the bases are seperated by a bridge. The bridge is a bit based on The map Narrows, so it got a Transparant bridge(lowbridge) and one solid (highbridge) there should be enough
The map is designed around a snow based theme in an industrial-like compound which dominates the centre of the map. Combat is focused in and around this area but the player is able to flank left and
My second UT3 level! It's a tiny CTF map for up to 8 ready-for-some-mayhem players. Creation Time: About 40 minutes, the base. About 15, tweaking. While playing Last Man Standing Coop 4 Mod for
A nostalgic port of the old UT99 classic, Thorns. A close-quarters, arena-style CTF map. This one is for the fans. I made this map because I love it's simplicity, and for me, it certainly holds a
A nostalgic port of the old UT99 classic, Thorns. A close-quarters, arena-style CTF map. This one is for the fans. I made this map because I love it's simplicity, and for me, it certainly holds a
[b]My Description[/b] This map is made by .. well .. me (Death Dream). Since this is my own map I can\'t really review it. I would find it hard to be unbias against my own map. So I will just
[b]My Description[/b] If you remember the Face from UT99 or even UT04 you will remember the name of this map for sure. There, however, is a twist with this map and the one you are familiar with,
Here we are with another remake but this one is completely different from our past remakes. While the map still plays the same there was a real overhaul on the structure of the map it's self. I will