Title: Waterfalls Platform: Unreal Tournament 3 PC and PS3 Requirements: UT3 Patch Level: latest (Patch 2 at the time of this readme) Game Type: DeathMatch Players: 4 to 8 (16 PlayerStarts) Map Author: David 'DGUnreal' Green Home P
A large, multi-level canyon area surrounded by tall, mountain walls. This is a remake of a UT99 Map that I believe was on the Dreamcast version only (I may be wrong but I don't think I am). Anyways, I wanted to start a map that I could use the ter
A small 1on1 / 2on2 map with as little clutter as possible to keep a clean look. The gameplay is fast with a good mix of close and long range fighting. This is my first release so forgive me if i missed anything out! - Tweakd
High atop the Liandri Robotics Corporation building, the experimental Berzerk Gas was accidentally released into the air conditioning ducts of the top floor. This caused an immediate floor lock-down, the lower floors of the building were evacuated, a
A small, ancient structure overtaken with vine growth. This is a "remake" of my first UT2004 map of the same name and my first map for UT3. I changed some parts of the layout to stick better with the UT3 gamplay. The theme is also a bit more oriental