All you need to do is point the program to the folder where your dowloads are (make sure that only UT200X related files are in this folder) and follow the steps in the program and it should install anything for you into the games. Note: Sorry, but
TweakTool2004 for Unreal Tournament 2004 Version 2.2 Completed 5/9/2005 Author: Matt Miller a.k.a. T-Bone E-Mail: mattster at johnhmiller.com Installation ================================ Unzip TweakTool2004v22.u and TweakTool2004v22.uc
The new Unreal Actor X Exporter Add-On for the SOFTIMAGE|XSI Mod Tool allows content created with the Mod Tool to be exported to the Epic Unreal Engine. The exporter analyzes scene elements and creates an optimized version of the scene. The Unreal Ac
While only in beta status, UMark supports most of the features of its Windows® counterparts. UMark is an open source graphical interface and data collection system for running benchmarks with Unreal® Tournament 2003/2004. It is also coupled with a se
How many times has this happened to you!? You have a spherically mapped bitmap, but you need a cube map! Don't try that old-fashioned way of setting up a 3D scene with 6 orthogonal cameras and rendering to bitmaps by hand! With CubeTheSphere, you do
NOTE: This program is intended for UT99, no other version of UT has been tested. Fixes in Version 2.0 - Separated the "Convert" function from the "Process Now" function so that you only need to convert the files once, but can select a few log
== features == = install new characters from either .zip-files or .ut4mods to the directories of your choice = create a complete .zip and/or .ut4mod = create the .upl-files for new characters = randomize the appearance & skills for your new chara
UTDeco - A map actor for UT2004 by the Fraghouse Mod Team (http://fraghouse.beyondunreal.com) ------------------ 1. Installation Here is a root structure displaying where each file should go. .. UT2004 folder --- System UTDeco.u UTDeco r
Game Logger's purpose is to log all the game events such as kills, players scoring, team scoring, items being picked up, players' talks, sprees & multikills. It also writes down most rules of the game - time limit, server type, map, gametype specific