CarBall is a new gametype for Unreal Tournament2004. CarBall differs from the majority of gametypes currently available as the main activity of the game is not related to killing other players (although that's totally possible) to accumulate points.
Gameplay is pretty much self explanatory. The object of CarBall is to get the Ball into the opposing teams GoalArea to accumulate points for both your team and yourself. In CarBall there are 2 main ways points are scored.. - Knocking the Ball into
Gameplay is pretty much self explanatory. The object of CarBall is to get the Ball into the opposing teams GoalArea to accumulate points for both your team and yourself. In CarBall there are 2 main ways points are scored.. - Knocking the Ball into
Gameplay is pretty much self explanatory. The object of CarBall is to get the Ball into the opposing teams GoalArea to accumulate points for both your team and yourself. In CarBall there are 2 main ways points are scored.. - Knocking the Ball into
Version 1.9 - Increased Buggy health. - Special events can happen at OverTime. - New map, CB-PotHoles. - Increased PocketRocket and GooPile damage. - PocketRockets move a bit faster. - CB-Forest removed. - Increased Jump height of Buggy. - De
Version 1.9 - Increased Buggy health. - Special events can happen at OverTime. - New map, CB-PotHoles. - Increased PocketRocket and GooPile damage. - PocketRockets move a bit faster. - CB-Forest removed. - Increased Jump height of Buggy. - De
Version 1.9 - Increased Buggy health. - Special events can happen at OverTime. - New map, CB-PotHoles. - Increased PocketRocket and GooPile damage. - PocketRockets move a bit faster. - CB-Forest removed. - Increased Jump height of Buggy. - De