Site menu


[DS]: Half-Life Server
[DS]: Half-Life Server


[DS]: CS:S GunGame v34 Server
[DS]: CS:S GunGame v34 Server


[DS]: CS:S v34 Server
[DS]: CS:S v34 Server


Search

add_newAdd submission
Latest submissions

<JAM>
m1-palinka


HL-HEV
hl-hev


ArenaMaster & Team ArenaMaster

Добавил: The DSystem
2005-02-01 23:02:00
8 views
Round-based play. Players have one life per round. 2. Last Player/Team Standing wins the round and scores a point. 3. First Player to 5 wins (AM), First Team to 10 wins (TAM). (admin configurable) 4. Health and armor decrease for every point scored. 5. Players spawn with all weapons but limited ammo. 6. Adrenaline bonuses of 30 per kill, 10 for Sprees, Multi-kills, etc. 7. Time limit per round. During Overtime, all players\' health drains at the same rate. 8. Camping results in increasing damage per violation (AM only). 9. Players cannot fire or be damaged during first 5 seconds of each round. 10. Friendly Fire Reversal option (TAM) whereby player receives damage for shooting team mates. Miscellaneous 1. In-game menu (defaulted to HOME key or console command \'menu3spn\') allows for admin and player configuration. 2. Player brightskins for improved visibility. 3. Line-of-sight hitsounds. 4. Individually enable/disable adrenaline combos (player and admin) 5. End of round statistics announcement for accuracy and damage leaders. 6. Enhanced HUD gives status and location of team, and list of remaining enemies. 7. Modified spawn code improves intelligent spawning 8. Shock rifle modified to use only 3 ammo per combo. 9. Virtually every game variable is admin configurable.
AM/TAM is a modification to the Last Man Standing gametype that introduces a number of new features and game dynamics that result in exciting gameplay and fantastic finishes. Gameplay 1.
File Name:
3spnv240.zip
File Size:
154.79 KB
Download Last 2 Week:
3
Downloads All Time:
5,828
Share:
Keywords: