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<JAM>
m1-palinka


HL-HEV
hl-hev

Page:   1 2 3 4 5 6 7
Total entries:  69

UT2004 Utronic v2 JB Map

Добавил: The DSystem
16 views
An 8-14 player, Unreal Tournament 2004 map from UTGhost /Ryu_Senshi.
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UT2004 Liandri Warehouse JB Map

Добавил: The DSystem
15 views
A 1-12 player map for Unreal Tournament 2004 from Matt Peters.
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UT2004 Atlantis Logo Final Map

Добавил: The DSystem
21 view
A 4-8 player Jail Break map for Unreal Tournament 2004 from Ed Duke-Cox.
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JB Gravity Map

Добавил: The DSystem
12 views
Gravity Gateway - A small map for Jailbreak 2K4. Hi-tech / surreal style. "A gravity collector orbits a far away sun... which is about to go supernova. Two teams battle it out for the last remaining escape pod."
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UT2004 JB Coralation Map

Добавил: The DSystem
13 views
A large 16-24 player vJB map from ZedMaestro based on the theme of ONS-IslandHop; a set of linked islands within a coral reef.
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JB-DoomedHeaven-Gold Map

Добавил: The DSystem
12 views
Two demon keepers watch on as the latest arrivals (you and your team) battle it out for freedom in their especially built house of fun, for their own enjoyment.
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JB-Relic

Добавил: The DSystem
16 views
A remake of the UTJB map. Terrain replaces the original's flat floors, along with reflective proc meshes and fluid surfaces on top. The Slith monster has been embedded in the map too, as have the JumpBoots. Exciting games can be had in here, and a
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JB-RimeValley

Добавил: The DSystem
7 views
The dense fog and freezing temperatures combine to give this valley its name; 'Rime ice' is a type of frost that results from fog freezing. This usually forms on trees and buildings, but it can also form on corpses too. This is a large snowy map d
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JB-LostCanyon-v2

Добавил: The DSystem
12 views
Changes from the last known LostCanyon version: - Changed loading screen - Changed screenshot into material sequence - Rescaled some brushed (to get rid of HOMs) - Changed some Mesh positions (to remove HOMs and avoid stuck players) - Changed ar
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JB-Sewers-v2

Добавил: The DSystem
8 views
Changes from the last known Sewers version: - Fixed the jaildoors - Changed the loading screen - Changed screenhots/material sequence - Removed the Sniperrifles - Aligned/repositioned some brushes/meshes Changes since JELP version (yes, there
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Page:   1 2 3 4 5 6 7
Total entries:  69