This level is modeled after the Quake DM17 level. There are no pathnodes as of now and the blocking volumes are not working right. Both of these are being accessed. The map has custom textures, models, scipted health packs, and a few other things.
CTF-Void(v2) ----------------------------------------- Author: Daniel Milner Description ----------- In deep space, there is the void. This is Version 2 of CTF-Void with added weapons and shields, and corridors. A very small map, pe
Map Title: Concealed Respite 2-ECE Map Author: Steve "BigKid Icarus" Young New Textures: yes New Static Meshes: yes New Music: yes Construction Time: 5 hours Additional Testing: Jamie Pulido Final Words: I went back and tightened
Map Title: Concealed Respite 2-ECE Map Author: Steve "BigKid Icarus" Young New Textures: yes New Static Meshes: yes New Music: yes Construction Time: 5 hours Additional Testing: Jamie Pulido Final Words: I went back and tightened
Map Title: Majestic-ECE Map Author: Steve "BigKid Icarus" Young New Textures: no New Static Meshes: no New Music: yes Construction Time: 1 hour Additional Testing: Jamie Pulido, David Tipps Final Words: Just added in some new veh
================================================================ Unreal Tournament 2004 -- The Flag Chamber ================================================================ Title : The Flag Chamber Version : 1 Release Date : 05/21/2004 Filena
===================================================== Titre : Hole Island 2 Nom fichier : DM-1on1-HoleIsland2[SXDT].ut2 Version : 2.0521 (21 Mai 2006) Description(FR) : Deux guerrier perdus sur une île perdue du Pacifique, que le match commen