MobiusLabs is a 1on1 Deathmatch map created with original static meshes and textures. The layout is a very modern, sterile laboratory complex with lots of humming machinery and tight catwalks. The level uses 100% original textures and static meshes.
"StalwartXL was left in a state of disrepair for many years after the original tournaments ended. Now a group of oldskool players have returned and restored it to its former glory. To continue the carnage that was once witnessed there." conversi
"Hovering high above the surface lies an ancient outpost used for transmitting long-distance messages. Abandoned in centuries past, Liandri snapped up the opportunity to host a tournament venue here. Many routes and shortcuts traverse the building. W
This is a remake of Q1DM4 - The Bad Place for UT2004. Has the layout, all weapons, powerups, and even the good old lava. I went with a blue look as it was mostly blue in Quake. Has close quarter action and the bots will challenge you. I recommend 4-6
When Motig's father died he made a request that all his possesions were shared between the Gen Mo' Kai team. Motig Inhertited the planet named 'Morrg' this was his fathers most treasured possesion. Motig said he would sell the planet to the Unreal To
Damn it, I told Remus this arena was too dangerous. Now I'm stuck with a contract for 20 matches. This place gives me the spooks. Shit, not even the techs have any idea what it was used for, let alone how to turn it off. As if I don't have enough to
Hello, For about the past 2 months, I've been remixing the map DM-1on1-Squader. The map always had an incredible layout for 1v1, but it needed to be improved for competitive 1v1 play. I've spent this time fixing the map to make it better for 1v1 a