Ok this might be final for the dave model. As I said he is the SingerRhythum guitaris t from MegadetH. Also he is the one who started MegadetH. Just 2 give u advice DON'T approach him without any
This is the second map I've ever finished. It is a remake of the halo:Combat Evolved map Hang em High. I kept almost everything the same with the exception of the 'boulders' witch were scattered in
I like the setup of this aerial battlefield. You spawn a good distance away from the flag bases, and usually need a vehicle to get there. Once you have the flag, strategy shifts and it becomes
Until you play around with this mutator, you have no idea how powerful it can be. In a nutshell, it allows ANY game actor to be replaced by ANY other actor in a map. In the screenshots, I
MutStuntRewards Mutator for Unreal Tournament 2004 Author Mark Caldwell aka Warhead of the Reliquary www.relicsut.com. To install, unzip the zip to the UT2004 directory. Allows you to get rewards for performing a vehicle stunt. In mutator c
TRBPWeapons pack for Unreal Tournament 2004 Author Mark Caldwell aka Warhead of the Reliquary www.relicsut.com. To install, unzip the zip to the UT2004 directory. Adds the following new weapons to the game: Light Saber Rocket and Plasma
Map made by Mitja [morpheus] Uranjek, which is used in the maprotation on CWL's UT2004 Custom Map (Mapvote) iDOM Public server @ www.cwlserver.net This is a DOM map made for Unreal Tournament 2004 and was made by Mitja [morpheus] Uranjek.
Map made by minimal, which is used in the maprotation on CWL's UT2004 Custom Map (Mapvote) iDOM Public server @ www.cwlserver.net This is a DOM map made for Unreal Tournament 2004 and was made by minimal.