The Layout is the same as in DM-1on1-Dusk, but I replaced the items, so the flow is IMO better than before. Also, I cnaged the wooden hallways, because lots of people said that they don't fit in the map. I changed them into a concrete construction th
A decaying water-treatment facility that has been purchased for use in the Tourney, the Nitro Processing Facility offers an extremely tight and fast arena for combatants which ensures that there is no running, and no hiding, from certain death. Cr
A tight, fast, hide-and-seek DM for 2-3 players. The design aim was to produce a photo-realistic architecturally-accurate (1cm=3UU) model of my kitchen, with the Unreal things in the cupboards (there
Tokara theme, lots of very big trees, including Paladin from ECE bonus pack. There are no flying vehicles, because of bad bots play. I use only original meshes from UT2004.
A fairly small, straightforward Capture the Flag map. It comprises of two sides of a valley that are seperated by a waterfall/river. I basically made this map to see what I could accomplish and
This skin was made in the USA Made By: Death Dream Finished: Oct. 24, 2004 Team Colors - Yes ________________ UPL goes in system UTX goes in texture ____________________ Enjoy this skin and plz do not put it up for download on any sites w
----------------------------------------- Skrilax_Hibryd - Unreal Tournament 2004 ----------------------------------------- Author: Raziel Email: Jesmig70@hotmail.com Version: 1.0 Number of Body Skins: 3 Team Colors Support : Yes