I wanted to contruct an onslaught map which should be high like maps in other gamemodes cause the ons maps have often flat layouts. So it's very experimental but I think (and hope) it runs good. I gave the map also a very green nature theme like the
If you liked version 1 of this map then you will like version 2 better. I have tried to tweak the pathing and FPS and it seems to play better. I also added extra vehicles near the spawn points to help close the gap in between all the buildings so tha
==================== Unreal Tournament 2004 ==================== TITLE: DM-PhobosLab AUTHOR: Lord Vipes E-MAIL: lord_vipes@hotmail.com WEBSITE: I dont have one T.T FILES: DM-PhobosLab.ut2 Meltdown.ogg FILESIZE: 4.04 MB DATE RELEASED: 8/30/
Finally! We're ready to release what will most likely be our last build for UT2004! It's called 3.76, and truth be told, does NOT contain a boatload of changes from our last version. Yes, there are some bug fixes, and some tweaks, as always. But main
Finally! We're ready to release what will most likely be our last build for UT2004! It's called 3.76, and truth be told, does NOT contain a boatload of changes from our last version. Yes, there are some bug fixes, and some tweaks, as always. But main
A big outdoor map for 12-32 players. Info : I wanted to contruct an onslaught map which should be high like maps in other gamemodes cause the ons maps have often flat layouts. So it's very experimental but I think (and hope) it runs good. I gave