The package contains the code files only, to make it actually do something you will need to download some maps for k0lpa's 2D Tournament. Includes Deathmatch, CTF, Invasion, Double Domination and Bombing Run gametypes.
The design of the level is simple in it\'s basics, being a series of Subtracted BSP Cubes, making corridors and rooms, this gave me the freedom to include a lot of detail as I could zone off areas
Ominous Recent volcanic activity has tore through a small stream that once snaked through this fortress. Refusing to collapse, although looking ready to, Liandri was impressed enough to purchase
This is my first map for UT2K4. It is a conversion of my popular CTF-Mythos_SE map from Unreal Tournament. I re-did the map from scratch for UT2K4, adjusting gameplay for the new physics, and
Version 3 of the great Q InstaGib Mutator :) This is the manual install version because I like to know where all the files for things go; simple enough though and the instructions are in the readme
There it is, UTComp 1.6 is now out of beta, and ready for release. For those who missed out on the beta phase, this release adds several new features, the biggest ones being an enhanced netcode to help even out gameplay on higher pings, and a built-i
There it is, UTComp 1.6 is now out of beta, and ready for release. For those who missed out on the beta phase, this release adds several new features, the biggest ones being an enhanced netcode to help even out gameplay on higher pings, and a built-i