The dense fog and freezing temperatures combine to give this valley its name; 'Rime ice' is a type of frost that results from fog freezing. This usually forms on trees and buildings, but it can also form on corpses too. This is a large snowy map d
Changes from the last known LostCanyon version: - Changed loading screen - Changed screenshot into material sequence - Rescaled some brushed (to get rid of HOMs) - Changed some Mesh positions (to remove HOMs and avoid stuck players) - Changed ar
Changes from the last known Sewers version: - Fixed the jaildoors - Changed the loading screen - Changed screenhots/material sequence - Removed the Sniperrifles - Aligned/repositioned some brushes/meshes Changes since JELP version (yes, there
This skin looks very cool. I like how detailed it is. You can really see that a lot of time was spent on creating this. There are 3 different skins. They all look somewhat the same but they do have
A modified version of DM-GaelMade it twice the size of Gael by just copy/pasting the whole level, removed the wall, added a bunch of weapons, ammo... Modified a few other things aswell.
Description : Northwestern Ontario themed map. Tried to recreate flora and fauna images and sounds with indiginous species. Nice map to ax all the bots, crank the sound and take a stroll as well
This is an Onslaught gametype Map which I have been plucking away at since 2002 when it was only a deathmatch level. It takes place on a planet known as Flamboria which is part of an underground
Siege200X is a modification for UT200X which combines the gameplay of FirstPersonShooters and RealTimeStrategy-games. This mod features: - free construction everywhere on the map - eight
Eons of dormancy bely the nature of violence that erupts daily in this ancient volcanic cone. Located in the center of a vital antimatter research facility in the Saroma system, this field is host