either end. The bases are very simple in construction, and the open skylight allows for a second path for scoring, much like BR-Bifrost. Towers stand at both ends of the valley for campers to ply their trade, and debris is scattered throughout the valley to provide some cover. Weapon placement is fine, but I question the lack of any ammo pick-up's. Long matches can turn into a game of "let's chase the ball-runner with the impact hammer!!!" There was some clipping problems with the debris on the valley floor, but this problem was paled by the frame rates. Even without bots, average FPS hovered at 20-25 FPS on two different machines. While not debilitating by any means, I can see this problem only getting more severe with online play. This map may help to tide over all the Halo fans who are waiting for a PC version. ~rAzOr~ Click here to Enlarge [img]http://www.gamingfiles.com/screenshots/1/files/6993.jpg[/img]
This map is based off a level from Halo, but I can't vouch for the authenticity because I have never played Halo. The playing field consists of a medium sized valley, with two bases off-set at
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