This is the final revision remake of the 1997 Quake 1 CTF map by Dale "Midiguy" Bertheola for UT2003. CTF2M3, better known as "Spill the Blood" became the most demanding map to play in scrims, matches and especially in tournaments in Q1 CTF. Clans ov
Christmas comes but once a year, as do my festive maps ;) This years NEW map is packed with new meshes and festive cheer. You will need a good system to get the best from it though.. you have been warned. Turn world detail to highest if you want snow
Another map I made for UT2003, and focuses mainly on long range combat. Still a smaller kind of map - it's fast paced and intense. Suitable for a smaller amount of players. More than one route to each base, as well - go on the top for arena style gam
This is the last UT2003 map I made. I made it mostly for playability... so the visuals are lacking. When I made this I had the instagib crowd in mind, but it is also playable on regular servers. Definitely made for long range, and fast paced action.
2D Capture The Flag action across two submerged submarines. Includes on deck, inside and in-the-water spaces. Bots aren't exactly brilliant but they run about, shoot and collect stuff. If you want to play something with a brain then play a friend.