February 2012 UDK Beta Upgrade Notes
iOS Rendering
- Added support for uniform color multiply mask
iOSrendering-small
- See the documentation here
Mobile Scaleform
- Added full support for Scaleform user interfaces on iOS devices
ReCast
- Integrated ReCast navigation mesh toolset, which provides fast and robust generation of navigation meshes
Unreal QualitySwitch material expression
- A new material expression that enables you to make High and Low quality versions of a material
- Controlled by a switch in the material editor within the Utility Group, called QualitySwitch
- The quality mode used is based on video settings. Similar to the Resolution and World Detail settings, Material Quality can now be set to low for older computers
Unreal Landscape
- You can now save and share foliage settings in packages
Unreal Editor
- New “Create Sub-Archetype” feature added to Content Browser. Right click on Archetype assets to create sub-archetypes
- Material editor: Added “WorldPosOffset” category to the right click menu
Epic Games, Inc. has released the February 2012 UDK Beta, the free edition of Unreal Engine 3 that provides access to the award-winning toolset used in blockbuster video games, 3D visualizations, digital films and more.
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