VERSION CONTROL FILE Revised: 11-19-08 REPORTED ISSUES UNDER INVESTIGATION Multiplayer issues (due to radical revisions in 1.00.06 series) Vehicle wheels (e.g. ACAV) not rotating when viewed from remote clients Client ground units some
Added some new terrain textures Due to issues with recent nVidia drivers FSAA is now disabled by default. You can still use nVidia's control panel to set the FSAA if you want. Compiled with latest FMODex (4.18.06) audio SDK. The game will now d
Added some new terrain textures Due to issues with recent nVidia drivers FSAA is now disabled by default. You can still use nVidia's control panel to set the FSAA if you want. Compiled with latest FMODex (4.18.06) audio SDK. The game will now d
Added some new terrain textures Due to issues with recent nVidia drivers FSAA is now disabled by default. You can still use nVidia's control panel to set the FSAA if you want. Compiled with latest FMODex (4.18.06) audio SDK. The game will now d
UNIVERSAL COMBAT COLLECTORS EDITION VERSION CONTROL FILE Revised: 09-30-08 REPORTED ISSUES UNDER INVESTIGATION Multiplayer issues (due to radical revisions in 1.00.06 series) Vehicle wheels (e.g. ACAV) not rotating when viewed from rem
UNIVERSAL COMBAT COLLECTORS EDITION VERSION CONTROL FILE Revised: 09-30-08 REPORTED ISSUES UNDER INVESTIGATION Multiplayer issues (due to radical revisions in 1.00.06 series) Vehicle wheels (e.g. ACAV) not rotating when viewed from rem
UNIVERSAL COMBAT COLLECTORS EDITION VERSION CONTROL FILE Revised: 09-30-08 REPORTED ISSUES UNDER INVESTIGATION Multiplayer issues (due to radical revisions in 1.00.06 series) Vehicle wheels (e.g. ACAV) not rotating when viewed from rem
Compiled with latest FMODex (4.16.08) audio SDK. Multiplayer FIXED: Clients reporting different time of day after docking and launching from starbase To resolve this, time no longer elapses when you dock with or launch from a starbase/starstatio
Compiled with latest FMODex (4.16.08) audio SDK. Multiplayer FIXED: Clients reporting different time of day after docking and launching from starbase To resolve this, time no longer elapses when you dock with or launch from a starbase/starstatio