a different kind of track from me.. this is a speed techy type style.. well thats what i tried to make anyway.. i liked it. i hope others do too Zippage Place in your TrackMania Nations ESWCGameDataTracksChallenges and Play!
This is an easy to finish, hard to master kind of track. It's pretty technical, ok speed, also contains some small jumps. I think everything should be very smooth, as the title indicates. Intro: Yes (20 sec) Ingame: No need Outro: No Hope you
This track starts off pretty technical, but smoothly changes into a more speedy track towards the end. Hope you enjoy it, and if you do, an award or a comment is always appreciated One more thing, if you do decide to give it a go, please give it a
This is a somewhat speedy track, with some technical cornerings, and semi-difficult brake-ins, also one small part consists of grass. Short Intro Some ingame MT (in loops and an "authors heads up"/GPS) No Outro Hope you decide to give it a tr
This is my most technical track so far. Still it has a pretty good speed, and should be a challenge for everyone. There's no MT, because I've submitted it to a mapping-competition where MT's not allowed, but it shouldn't matter. 1918 coppers I
After the superb feedback I got from Fast Tech, I decided to make a new track in the same genre. I originally wanted to make it somewhat longer, but that showed to be impossible. ------------------------------------------------------- It's pretty h
The first ~20 secs you shouldn't let go of the accelerator, following, there are som sharp turns, and technical driving. Some on grass and one small, yet important part on platform.. 3 jumps that are very smooth, if you drive fast enough. No boosts/
This is a pretty fast track, containing some rather difficult parts that can be done in high speed if you drive a good line. I think this is by far my best track yet, although, that might not inform you much Intro: Yes In-game MT: Yes (some) Out