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m1-palinka


HL-HEV
hl-hev

Page:   1 2 3 4 5 6 7 8 9
Total entries:  85

Tropic a2

Добавил: The DSystem
6 views
Edited some parts and made many changes. Thread with changelog: http://forums.tf2maps.net/showthread.php?t=7259
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sn Warehouse_b2

Добавил: The DSystem
9 views
Sn_warehouse is a sniper only map set in a RED warehouse. the whole map is in the RED Spytech style such as cp_junction. The only part of the map that is Blue is the BLU spawn room. The main design of the map is complete but it is still a work in pro
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Battledome

Добавил: The DSystem
5 views
Changes since beta 3 Added clipping Finished adding lights Modified the game mode again Hud now works properly.
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Rampage Devforts

Добавил: The DSystem
8 views
Story : RED and BLU found an amazing lcation for a base: within the virtual reality of the internet! Powered by four of the best supercomputers money can buy, each side set up a base. But the tubes aren't big enough for both of them; so they solved
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Assault Incursion

Добавил: The DSystem
5 views
Fixed, new traps and more explosions. bz2+ bsp try it!
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Battledome

Добавил: The DSystem
7 views
changes since beta 1 More detailing Modified the Length and amount of caps Added Trail to flag carrier to make them easier to track Added elevators from top to bottom spawns Started adding lighting
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TFbridge

Добавил: The DSystem
5 views
TFbridge is a 3CP map. My goal is to get balanced gameplay between two different sides. Neither side is symmetrical and because of it, there has been alot of care in placement of objects and health packs. Changes will be made after playtests and I ca
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Untitled

Добавил: The DSystem
9 views
yeah tc_city is just a name I thought of sorry!
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Auctionhouse

Добавил: The DSystem
9 views
This is ah_auctionhouse, Team Fortress 2's first auction house map. This map is for item trading. It has platforms for sellers, and a place for organized lines for buyers. Run it on your server if you want to be an item trading powerhouse. It incl
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Caldera Stage 1

Добавил: The DSystem
7 views
NOTE:as map is big and we need more stage-focuced feeds we divided map into threee parts,which are actually 3 stages. We want to test them sepparately, stage per day. As 30mins are far from enough for the whole map. We are rly hoping for your help an
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Page:   1 2 3 4 5 6 7 8 9
Total entries:  85