This is my first attempt at a "real" Team Fortress 2 map. It is modeled after the "push" concept (ex. cp_well, cp_granary). However, not wanting to create yet-another map in this genre, I added a twist.
This is my first attempt at a "real" Team Fortress 2 map. It is modeled after the "push" concept (ex. cp_well, cp_granary). However, not wanting to create yet-another map in this genre, I added a twist. What is usually the center control point is now
- File Name:
- cp_wilder_b2.bsp.bz2
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- 12.72 MB
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