A nice amphibious tanks mod here, making them a truely worthwhile addition to any army. I never used to use these in game as they were just cannon fodder, but this mod gives them true tactical
I decided to give the monkey lord, the galactic colossus, and the fatboy. Both ML and the GC now have a personal shield (after much trial and error lol) All have been beefed up, may seem over the top at first, but build times and economic costs
I noticed that the DoubleTime Mod doesn't work when the Resorce Rich mod that comes with SupCom is enabled, so I made a mod that does what both of these mods do! This makes base building and army mustering much faster, leading to earlier and more sp
This mod basically makes everything build twice as fast in the game, and all resources are produced twice as fast. This will lead to more early game, big battles. [quote]I noticed that the
This mod basically makes all the experimental units stronger, but more costly. It also changes various other things in the game. [quote]I decided to give the monkey lord, the galactic colossus,
You can build a strategic missle launcher with your commander. It takes 1 mass, 1energy and 1 second to builld the launcher and building. The launcher also has 99 nukes right after it's built! Installation: Extract the original version or ju
===Weight of Fire Mod=== By Jotto Special thanks to Chaos Marine for giving me the idea. ===Installation=== Drag the "mods" folder inside this rar to your Supreme Commander root directory (C:Program FilesTHQGas Powered GamesSupreme Commander is
Just as the title suggests, this is a devastating nuke mod. Basically the nukes for all factions and Commanders have a drastically increased blast radius, making for an ultra-realistic affect. This
Just as the title suggests, this is a devastating nuke mod. Basically the nukes for all factions and Commanders have a drastically increased blast radius, making for an ultra-realistic affect. This
Adds \"Weight of Fire\" to all non-instant hit projectiles, moving the units they hit around based on damage and unit health. Changelog: 0.5b Initial (broken >..>