This is a collection of build restriction mods put together by Magic Power. When parts are activated, various units and buildings can have build restrictions placed upon them to custom tailor your
Without any further delay or errors I finally present Hawk\'s Mod, version 4.1! Due to my personal errors, real life problems, and extremely busy schedule, I have put off posting this for very long.
Heres a great unit mod by silenthunter. Basically it adds a t3 ressurection bot to each faction. These units can reclaim wreckage on the battlefield and change it back into a working unit (just
MDMakaan says : I decided on activating mods with the campaign, just for fun, but can be used as a cheat also :P What it does. It lets you use mods on any campaign! tested with UEF only, but should work more. Requirements. Your supcom. Late
This file lets you use mods on the campaign of normal/vanilla supreme commander. You only need Supreme commander, latest updates and of course, some mods! E-mail or contact me if this does not
################################################################################################################# COMMUNITY BALANCE PATCH v3 A modification for Supreme Commander: Forged Alliance ####################################################
================================================================= COMUNITY BUG FIX PATCH v3 ================================================================= INTRODUCTION / INFORMATION -------------------------- This is a modification for
This version of the mod contains new units, new balance and new effects and roles for all the previous units that i had made for Supcom. while some units will not be coming back into forged alliance, those who have played my mod before will see some
Mod: Lordmaniac'sModVer2.5 ModInfo: All three Commanders can Build: Buildings 1. Tech 1 and tech 2 buildings in 1 second. 2. Tech 3 Factories, Extractors, and Anti_Air Sam's in 1 second. 3. Tech 3 Sonar Platforms, Omni Sensor Arraies, and Quan
ModName: Lordmaniac'sModVer3 ModInfo: Every unit and building build in one sec and a health regen rate of 90. All three commander build rates have gone back to 10. Their tech 2 upgrade back to 30 and their teach 3 upgrade back to 90. Bugs: Fo