map (units, structures, ACUs, etc) into the prefs file so the game\'s state can be recreated later by loading the file. The mod adds a save/load UI option to the multiplayer menu that gives a user friendly file selector to handle save file management. The only things I added to Spliff\'s original mod are the following: -Having active shield units on the map caused a fatal crash on save -Buildings and units now correctly resume construction/upgrading on load -Commander enhancements are saved -Strategic missile defense ammo is now saved I essentially polished it up and made it usable.
This mod is a continuation of Spliff\'s original \'Multiplayer Save Mod FA\' at http://warriorhut.org/forged_alliance/multiplayer_save/ This mod is designed to save all interactive units on the
- File Name:
- supcom_multiplayer_save_v11.zip
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- 61.17 KB
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