This map is thought to be a mixed Setons/Isis map, with focus on team-matches suggested 3v3 or 2v2. To prevent mex war between team-mates notice: each player has at least 9 mexpoints for his own use:
This is my first map so it may not be so good. There is water in this map but it did not come show up in game. You can see it if you zoom in but only when a unit dies you see the splashes.
A Four Leaf Clover style map, that looks the same but has six clovers. This map changes how you use to play Four Leaf Clover, because it now has six players, and the mass points are placed
This Six Leaf Clover is the first version I created. The number and positions, of mass points is the same as in, Supreme Commanders Four Leaf Clover. I didn't find out, that things were different
Six Leaf Clover2 is based on the setup of mass points, as they are placed in Forged Aliance. This one is very much a turtling map, version 1 not so much and version 3 not at all.
King's Map v2.2. This map has two high mountains and is a Sea and Air level. Lots of area to build and expand, AI will expand as I set many expansion areas for them, plus experimental areas. From
Here is my map, version 2.4. I've removed the high mountains and added some more land. Plus now there are some bridges that lead from one island to another so there are more Land units.