This mod is for Supreme Commander 2, there is currently no submission option for supcom2. This mod, having been in development since release aims to bring back the epic feel and look of its
See the homepage first! In a nutshell: UEF got bigger and badder, with nukecannon, experimental shield, resource generator, stardestroyer Cybran have invisibility fields, resource giving router
sc fa replay pack was made by avatar100400 and clan rangers with thanks to other clans and players it has many maps and shows how to play easily it has soem nooby games but all fun
i have add 2 units in this vision of my mod 1 for UEF (own model) 1 for Cybran (T2 Rocket_bot) now with AntiAir check it out and have fun feedback are welcome
This mod makes T1 mass storage store 1000 mass instead of 500 and T1 energy storage store 6000 energy instead of 2000. It does nothing else and there are no bugs I know of. I am thinking of making a
This mod adds balanced Experimental Shield Generators to each faction, they are great protection from artillery and large ground attacks but are very vulnerable against air attacks. I have tried
Orbital Wars V1.00 News : The seraphims are coming :) All spaceships design has been changes :) reactor / weapons / speed / physics All spaceships are AIRS units :) you can fight them
Here is my map, version 2.4. I've removed the high mountains and added some more land. Plus now there are some bridges that lead from one island to another so there are more Land units.
King's Map v2.2. This map has two high mountains and is a Sea and Air level. Lots of area to build and expand, AI will expand as I set many expansion areas for them, plus experimental areas. From