and Spawn Count by setting the dialog controls from 1-100 or Unlimited Count. The Host can choose to play \'STOCK\' ships that are read from the \'DefaultLoadout.txt\' or \'CUSTOM SHIPS\' that can be read from both the\'DefaultLoadout.txt\' and \'CustomLoadout.txt\'. To add ships using the custom option you must enter the correct \'SubName\' for the ship in quotations. i.e \'\'Akira\'\' - Will work i.e Akira - Will not work. Each player gets a 100 points for each enemy ship that is destroyed, the player(s) with the highest points win the game. A score file \'Spawn Records\' is created on the host players machine \'Local Disk C\' drive.
SPAWN version 2.0 1-6 Human Players vs Enemy AI. Enemy Ships will be created and \'SPAWN\' create another ship upon its destruction. The Custom Dialog allows the Host to select an Enemy Race
- File Name:
- spawn_v2.0.exe
- File Size:
- 444.87 KB
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