- increased the number of models/skins that the UI can display (from 256 to 512) - disallow changing saber configuration from single to dual or dualblade during special attacks - fixed bug
- all mod cvars have been renamed. The quake 3 engine imposes a buffer limit of 1024 characters for serverinfo data, clientinfo data, and many other string based mechanisms used to send data bet
- cleanup UI - make main menu consistent with in-game menu - add hilts options to main menu - move standard and tck saber colour settings to common menu - rename a few things - move some