Star Wars: Natives At War By: Lore Master aka Grig aka Slipstreme A mod of: Star Wars: Empire At War Contact: gatua-cuun@hotmail.com Legal Info: You can do whatever the spast you want with my stuff, I'd like too know first but it isn't im
A New Clone War ................. Install: Copy the Art and XML folder in C:Program FilesLucasartsEmpire at warGameDataData If the game is not installed on DISK C: USE the disk You installed the game on And follow same steps {exampl
**DO NOT EDIT IN ANY WAY THE CONTENTS OF THIS FILE** ---------------------------------------------------- ------------------------ Star Wars: LEGACY OF WAR http://www.legacy-of-war.com ---------------------------- ------------------------------
Star Wars: Empire at War mod This mod can be used with Empire at War - Mod Manager (This mod have .MOD file), or only place data folder in your SW:EAW game. New units for space skirmish mode: Arc-170 (4 units) starfighter squadron [Tech le
This is NOT a Map for skirmish games. It is intended to be used by mod teams to implement ground battles on the planet Kamino in GC Campaigns, but it can easily converted to skirmish games. Feel free to do so. In addition to the map there are 2 sp
This is a BIG update of V1. It focuses mainly on space. This mod adds new units for the Empire and for the Rebels. The popualtion cap. is also now made set at 65. The projectiles are also changed. This also fixes any bugs that were in V1. Change
A New Clone War ................. Install: Copy the Art and XML folder in C:Program FilesLucasartsEmpire at warGameDataData If the game is not installed on DISK C: USE the disk You installed the game on And follow same steps {exampl
CLONE WARS ADD-ON ***This mod requires Conflict in Spacce: New Units V3*** [INSTALLATION] Unzip the archive and put XML, Art and Text directories into your "Conflict in Space" mod folder. Possible folder locations: ...Star Wars Empire at War