This mod adds many new units to all sides, makes the Black Sun Pirates playable, enhances some space units, unlocks a few space units, and generally makes a wider gaming experience.
This mod adds many new units to all sides, makes the Black Sun Pirates playable, enhances some space units, unlocks a few space units, and generally makes a wider gaming experience.
A very minor patch that makes TIE Interdictors and ARC-170s unable to shoot proton torpedoes at fighters Increases effectiveness of the E-wing, and increases health of certain fighters to be more accurate.
Not a complete release, much balancing and scaling is unfinished. Mon Cal now has a hangar, Nebulon-B hangar is on the other side, Imperial dreadnought now has concussion missile launcher, Star Destroyer much more powerful, lots of other changes incl
Basically this is a minor patch that does three major things: One-Changes a lot of things about the Bulwark (it was causing exception errors). Two-Changes pop value so that really big capitals like bulwark have pop value 5, SSDs have pop value 6, and