This fixes the bug with the Marauder and broadside that they are not attakable. Add these XMLs to the /gamedata folder replacing the ones from V1.3 For more information on Star Wars: Empire at War, visit
You can make so many units as your computer can take and planets make a lot of mony.works with empire and rebels. It is recomended to have empire/rebel cheat mod from cheathappnes.com recomended to have 1.2 patch extract it to the GAMEDATA/DATA
This is the Sith_Padawan Mod by Dave White. This mod creates a group of Sith Apprentices. THis unit is very Force-sensitive. This time, it doesnt make Super Star Destroyers To install: Extract the XML files to Lucas ArtsStar WArs Empire at W
Improved EAW Mod 1.3 for Star Wars Empire At War By Dylan Hunt1 added files/folders: Uniqueunits.xml Spaceunitfrigates.xml Hardpoints.xml Planets.xml Projectiles.xml Spaceunitcapital.xml Spaceunitcorvettes,xml Spaceunitfighters.xml Spe
This is the Sullustan_Engineer Mod by Dave White. This mod creates Sullustan Engineers. THis unit heals imperial vehicles when near them. To install: Extract the XML files to Lucas ArtsStar WArs Empire at WarGameDAtaDataXML Extract the Maste
STARWARSPG_MOD_V1.02 -TEXT FILE UPDATE - By Roskov This update resolve the problem of the the planet required TXT for new ISD mk.1-4 and the Allegience. You _must_ put this Master txt File in the TEXT folder _after_ you already intall of
Starwars SPG v1.02 for Star Wars Empire At War By Roskov - - - - - - - - - - Starwars SPG v1.02: - - - - - - - - - - 1-Fix the galactic mod enable problem (not SKIRMISH MODE ONLY anymore) galactic mod buidable units: Allegience SSD (bu
here's a little modification it makes dead bodies stay for a long long time in battles (bodystay, dear bodystay) units limits have been increased (a lot, a lot) too. make a backup of your config.meg file before just replace the config.m
ABSOLUTE ENHANCEMENT MOD:version 2.3 - BY MOBBMANN INSTALATION: -Unzip the file somewhere you will be able to get to it. Put the XML folder into Lucasarts/Starwars empire at war/ gamedata/data. should be program/eaw/gamedata/data -The
This is Thick_Mod V 1.2 it has a few fixes and changes, also my mod may be used any way anyone sees fit. To install Thick_Mod V 1.2 go into C:Program FilesLucasArtsData and create a folder named XML, then copy and paste all XML files into the XML Fol