fire from all sides until they either destroy all attacking CIS troops or are defeated. While the concept is simple its been pulled off very well, and its FUN (although it gets a bit repetitive). You (can only play as republic Commandos) have to fight off hordes of battledroids and geonosians - a combination of plenty of shooting with some strategy (eg building barricades, blowing up scattered fuel barrels in the canyons to slow the CIS down, placing turrets and mines). The sides are very nicely put together and well polished, and have some impressive features (1st person shows the Commando\'s helmet as well as arms, for example). There are three modes, Easy, Medium and Hard, with the difference between each one being the number of regular Clone Troopers assisting you. I didn\'t even try Hard (got overwhelmed on medium several times in a row), and the author suggests it should be played online to make it win-able (hint hint). The map is pretty much bug free, with only a few minor (unfixable) visual glitches and the barrels in one canyon being close enough to all blow up at once. My only suggestion for improvements would be a slightly more cinematic ending (gunships coming into land?). Overall a very well polished and original map, definitely worth a download and should be very fun online. -Sky
Today AQT brings us a fairly unique map, based on a simple concept: a group of Republic Commandos must defend a single central command post (the \"Extraction Point\") on Geonosis while under heavy
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