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Ideal Training Map

Добавил: The DSystem
2009-10-04 22:10:00
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maps cater, I cannot count myself among those who enjoy maps "designed only for multiplayer." Unfortunately, "only for multiplayer" often tends to translate into "my object placement was too hard for me to try to AI path around so I said only people could do it." In any case this is very representative of the genre, using stock Yavin props on stock Yavin grass with the stock Yavin sky - I don't know why seeing Yavin anything bothers me but it does, and I'm sure there's a great Yavin map out there somewhere waiting to be made but unfortunately, in the interim, Yavin props just feel dull. The props are closely put together on (sometimes) jagged terrain - as always, prop placement is best done carefully and terrain is best done smoothly. There are a couple spots where textures overlap and flicker, this should be fixed along with the terrain smoothing. The objects themselves are just stock Yavin arena. If it seems like the kind of map you'd like to play, give it a try. -Mav
"Ideal Training Map" should be easy to guess what kind of map it is based on the title if you've ever played anything called "training map." While I am sure there are those to whom these types of
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