This mod, by somenoob, is a clever - if unpolished - way of grafting some new characters onto regular maps. What this mod does is it uses a user script (enabled by the 1.3 patch) to load in new
From the creator of magic weapons 2, This mod adds the potenial to play as sevveral new units, without overwriting old ones. Also, light sabers (and other melee weapons) now work in space
This pack of sky_dome ships provides over thirty different vehicles with which to decorate your project\'s skybox. They are divided up into four side .lvl s with resulting smaller file sizes and
Maveritchell, one of the SWBFII modding scene's most prolific and skilled modders, brings to us today this interesting and summery mod, which utilizes a rather silly premise to bring about some
This file, by Bluntconnection101, is a riff on a pretty well-worn subject for retextures - the clone trooper. This retexture is a first try at one of those \"blink-and-you\'ll-miss-it\" legions in
This source file, by Master_Luke, is pretty straightforward. It\'s a single clone retexture. Now, there are a whole mess of clone retextures out there, but then again there are a whole mess of
This map, by Locutus, is one of the best maps I've seen, design-wise, that use stock props. It's set in a very Yavin-style environment, although it uses Rhen Var props liberally to make sure that it
This side mod, by RED51, is an update to his previous [url=http://starwarsbattlefront.filefront.com/file/Imperial_501st_Clone_Legion;107501]Imperial 501st[/url] mod. There are some substantial
This set of assets by Dackel830 duplicates one of the many clone legions showcased in the Clone Wars TV show. It looks reasonably true to the source material