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<JAM>
m1-palinka


HL-HEV
hl-hev

Page:   1 2 3 4
Total entries:  35

eliteforce-icarus.zip

Добавил: The DSystem
14 views
//Generated by BehavEd

rem ( "comment" );

affect ( "bullseye1", /*@AFFECT_TYPE*/ FLUSH )
{
move ( $tag( "bull1", ORIGIN)$, 500.000 );
wait ( 450.000 );

loop ( -1 )
{
move ( $tag( "bull2", ORIGIN)$, 1000.000 )
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efrtutorial.zip

Добавил: The DSystem
6 views

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efradianttut10.zip

Добавил: The DSystem
11 views

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Radiant For Elite Force

Добавил: The DSystem
17 views
Radiant the Level editor for Elite Force.
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efmap2pr3.zip

Добавил: The DSystem
15 views
//---------------------------------------------------------------------------
/**
** EFMap 2.0-PREVIEW RELEASE 3 - Native level compiler for ST:V-EF
** By Yannick "Bluehair" LEON
**
** $File: Readme
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efmap2pr.zip

Добавил: The DSystem
11 views
//---------------------------------------------------------------------------
/**
** EFMap 2.0-PREVIEW RELEASE - Native level compiler for ST:V-EF
** By Yannick "Bluehair" LEON
**
** $File: Readme.t
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efmap2-final.zip

Добавил: The DSystem
11 views
{ "basepath" "QERPATH..aseef" "rshcmd" "" "remotebasepath" "QERPATH..aseef" "entitypath" "QERPATH*.def" "texturepath" "QERPATH..aseef extures" "autosave" "c:autosave.map" "bsp EFMap Console" "! QERPATHq3map -con" "bsp Relight" "!
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efmap1.0.zip

Добавил: The DSystem
3 views
************************************************
*-/ EFMap 1.0r - Project version 1.1 -*
*==============================================*
*----> Updated level compiler for ST:V-EF
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editorspackv2.zip

Добавил: The DSystem
12 views

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de_dustmap.zip

Добавил: The DSystem
12 views
---=====---
de_dust.map
---=====---

I'm releasing the de_dust.map as a sort of tutorial for
people who want to map for CStrike mode. There are a
few important things to note:

- For consistancy's sake, please make your bomb
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Page:   1 2 3 4
Total entries:  35