Readme File: Filefront User Name: Arron_Dominion (and yes including the _) Description: Quote from original readme, since applies here: "I wanted to have a map to train with group tactics. There are defenses as you probably will see soon." This is
Future Uniforms For RPG-X2 By Khamseen Ok, so I decided that I wanted something that looked a bit more future like to use for my groups SRP and I had never skinned before so after asking a lot about it and trying to read up on tutorials I decide
HM_breach_reviseted holomatch (BETA STAGE) Designer:K Ertsaas (sirfraggalot) Introduction: This map is a texture change for many parts of the ctf_breach raven map/ Installation: to install this map because it is a beta stage i have not add
============ ==XMAS Mod== ============ A Modification for Star Trek Voyager Elite Force Version 1.0 Release Date: 24.12.2007 Created by Noctem Productions About the Modification ====================== The XMas Mod is a small Mul
======================================================= Welcome on Starfighter Command! Starfighter Command is an outpost of the Modas-system (gamma quadrant). Its purpose is to store the interceptors for defending the planet, on which the colon
Hangar 19 A Star Trek Voyager Elite Force Holomatch Level by: Gigon - Eric Lessard - E-Mail : jigjoc[at]hotmail[dot]com (Replace [at] with @ and [dot] with .) For questions and help, please ask at common Elite Force forums. I dont h
Assimilated Poseidon-B (Retexture of the Poseidon-B) ->Features Deck 1: Ready room has been changed into a alcoves room. Conference room has now some alcoves and breeding-chambers. On the bridge is one new button (abandon ship sound, activates
Two Trains Extract the 2trains.pk3 into your baseef directory Known Bugs:- none that I know Would of added sounds aswell but also ran into trouble with that but still here is the final compile for this version. --------------