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<JAM>
m1-palinka


HL-HEV
hl-hev

Page:   1 2 3 4 5 6
Total entries:  51

[AFO]Nate the Bad Ass map sources

Добавил: The DSystem
16 views
All sources, scripts (scr and mus) and custom textures included.
Keywords:


MNI File Maker V1.0.2

Добавил: The DSystem
9 views
------------------------------------------------------------------------------- MNI File Maker V1.0.2 For EF2, File ID #0011a Created By Tempest Date 05/02/04 ------------------------------------------------------------------------------- Descript
Keywords:


MNI File Maker V1.0.1 For EF2

Добавил: The DSystem
12 views
------------------------------------------------------------------------------- MNI File Maker V1.0.1 For EF2, File ID #0011a Created By Tempest Date 03/02/04 ------------------------------------------------------------------------------- Descript
Keywords:


Light Beams

Добавил: The DSystem
11 views
A tutorial on how to make light beams in Uber Radiant.
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char_anim.zip

Добавил: The DSystem
13 views

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dlights.zip

Добавил: The DSystem
13 views

Keywords:


paths.zip

Добавил: The DSystem
11 views

Keywords:


sky.zip

Добавил: The DSystem
10 views

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ambientlight.zip

Добавил: The DSystem
14 views
To get ambient lighting:

1. Select any brush that is not an entity but part of the worldspawn.

2. Type in key "ambient" and value "#". # can be any number you want, 20 or 100, etc.

3. With the brush selected and the 2d view activ
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fog.zip

Добавил: The DSystem
10 views
To get fog:

1. Select any brush that is not an entity but part of the worldspawn.

2. Type in key "farplane" and value "#". # can be any number you want, 1000 or 2000, etc.
This will be the distance you can see in units before the le
Keywords:

Page:   1 2 3 4 5 6
Total entries:  51