Future Vulcan XRT55D Battlcruiser The ship is balanced for the Enterprise-J Era. Length 1263m BACKGROUND T'Pol and Archer spot a diagram of this vessel on the display device in Daniels's quarters in ENT: "Future Tense". Con
General Mod information: Author: RedLeader1701 Credits for the first Daedalus Class: CMD MOD NAME: HP for CMD Daedalus Class Starship MOD Version: 1.0 Date Created: Saturday, March 1, 2008, 9:19pm Email: RedLeader1701@Gmail.com What mo
NX-01 Enterprise by: Dodzy version: 1.0 Requirements: Rich Knox NX-01 Enterprise Recommended: C2X Enterprise (v2.0) - not required but makes it look better Installation: just drop the files in your BC directory. Back up your old stuff in
USS Coto / Poseidon Class by yopyop Credits: Ship model: LC, all model changes made by yopyop Ship textures: LC, saucer-top/bottom by yopyop Ship Hardpoints: based on Zambie Zans Intrepid/Neptune hp's, restructured by yopyop Weapons sounds:
USS Temeraire Contact: mark dot ward at gmail dot com Credits: Based on "USS Resolute" mesh by Azel/Atolm MajorRacal and Starship Premonition. Additional Modelling by Darkthunder (all but saucer), LC Amaral (NX05 Nacelles) & Mark (Rods, me
This is a rehardpointing of the NX-500. I thought it looked more like a post nemisis ship, so the hardpoints were changed and gave it 4 new phasers, and diffrent phaser textures. Credits: The frist rehardpointing was done by TiqHud also the
-----------CONOR1994s nx01 FOR STARTREK BRIDGE COMMANDER---------- hi this is my first mod sorry, but this the armament =2 forward torpedo tubes (2 shot each) =2 aft torpedo tubes (1 shot each) +10 high yeild photoinc torpedoes +40 pho
Harpoint file for NX_500 by TIQHUD blinkers were added (I only saw the show twice, so the number may be wrong) also I reduced the size of damage that the torpedoes and phasers will do email: tiqhud [at] gmail [dot] com (Please email me if you