This mod will make anomaly zones in the game spawn more artifacts after emissions. Great for replay value and for those who like to go out and hunt artifacts will find this makes the activity more
Enables you to show or hide hud with hotkeys. It is a functionality that many people wanted and unfortunately Call of Pripyat doesn't have any console command for this.
This quick and simple mod, makes it so that the chance of finding artifacts on the corpse of any stalker is possible including zombie stalkers. There are two versions, in the basic you are likely to
This adds the song "Rats and Spiders" from Ultima 9 Ascension to STALKER's combat song. It replaces all combat songs, so if you want one of them to stay, delete the themeX_part_X.ogg file in the
Stalker C.O.P. all armed to the teeth mod - Stalker and bandit squads at Zaton have the most powerful weapons and armor in the game. - The spawn frequency and number of squads has been increased
-- A little and general MOD for "Stalker CALL OF PRIPYAT" multilanguage ver. 1.6.02 -- Dimension: 11 MB about (screenshots in) zipped; 22 MB about (...without) unzipped in C.O.P.
This small bug fix cures the error what you get if you try to modify a NATO rifle il86 (il85 enfield) to take a silencer. Just copy this fix over the gamedata folder and you should be ok. More
This is a small add-on, to my previous mod (Kohuke's mod compilation). How ever this can be used a separate mod as well. Anyway I limited with this mod the things that get looted from a corpse by
This mod fixes the scope magnifications to (approximately) match their in-game descriptions, in particular, the long range versions of the PSO and SUSAT attachable scopes. My intention was to make
This mod is designed to have a light HUD in STALKER CoP. I used the "Compact HUD" made by smrtphoneusr (http://stalker.filefront.com/file/Compact_HUD_for_CoP_Proper;106227), but I modified it with