Copilot's third map, Fortress, rocks. That's all there is to say, but here's a note from the author himself: "Once I had created this map for Quake3 and Kingpin. Now available for SoF with some
Remember that map: Campbell's Castle? Well the same creator as come up with this new map. Its a pretty small map which is good for tight-fast action between a lot of people. I can easily see
Here is a cool little map made by James Fett. Ill let him do the talking :) [b]Firefight is a deathmatch map for four to eight; there are eight spawn points in the map. Three can play, but it is
This is STX's first map. It is an almost exact replica of the Facility map in Goldeneye 64, except for a few changes. It has its own custom textures and is nice. If you wanna bring this map back
Here is a nice map created by [EK]Temjin from Japan! A little quote from [EK]Temjin's nfo: [i]An old good time and the Edo period were in old Japan. Unlike present Japan, the Edo period had the
Here is a nice CTF variant (same theme, different map) of Edo Japan from the Japanese mapper [EK]Temjin... A little quote from the readme.txt: [i]Since there were many people who desire
Here is a new map from Captain Getsome... [quote]Here is a bit different map from the norm. Kinda like fragged in space i'm told, but the ship is dead in space. Lots of weapons to use and you can
Woohoo! Finally a DM map with a little "story". From no one else than Intruder of course, here's what he has to say: [i]"Well here's a collaboration for ya this time, the original map design was
Here's a Doom2 conversion for SOF, made by Intruder! I only played Doom2 a bit, but i believe it's a conversion of map1. Although no custom textures were used, the map gives you that good old
Here is Sneaker's first map for SOF: Dog Gone It's a bit of a fantasy map (not very realistic) but that probably won't spoil the fun playing it! The r_speeds (ghoul polygons) are a bit high so it