DedicatedServer.txt in the patch). - Vertical slider next to some lists (e.g. server list) now reacts to mouse clicks and movement. - Server list can now be properly used with the mouse. - Fixed scrolling of some lists (levels, profiles). - Swapped function of up/down arrows in some menu screens. - Options boxes (yes/no and similar) now cycle options - selecting the last option and going to the \'next\' one will go back to the first option and vice versa. - Netricsa icon will no longer appear if subtitles are turned off. - Playing with high ping time (>500ms) caused strange things to happen for clients (dying immediately after respawning, being unable to turn off cheats...). - Difficulty setting wasn\'t properly restored when loading a saved game. - Match details menu screen now displays the server version. It will be displayed in RED if the servers version doesn\'t match the clients. - Version number in the main menu is now more visible. - Added a beep sound when a new line appears in the chat console. - Added support for resolutions with strange aspect ratio (namely, 1280x1024). - In cooperative games, info for all players (name, health, armor) is displayed on the right part of the screen. - Added an option to profile settings (\"always pick up items\") to disable picking items when not needed (e.g. ammo if already at max ammo). - Servers can now be password protected via the \'net_strConnectPassword\' cvar. - To join a password protected server, the client mus set the password string to \'net_strConnectPassword\' cvar. - Added the \'samListPlayers()\' console command to list all players in format \'playerindex: playername\'. - Bloom effect now works properly in HDR mode on ATI X1000 series boards (no more pixelization). - Added controling compatibility mode for DirectSound mixing (\"software emulation\" in \"audio options\" menu). - Fixed problem with sound playback and mouse input on multi-(core-)CPU systems. - Fixed wrong performance detection on Intel integrated graphics chips. - Fixed wrong profiler timings under dual-core CPUs. - When toggling HDR mode while using FSAA, cfunc \'gfxRestart()\' is now required. - Weapon can\'t be changed while recoiling. - Added message for recently picked items. - Game can\'t be quick loaded in multiplayer. - Fixed jerky movie playback on slower CPUs. - Added option to automatically quit the game after demo benchmarking is finished (cvar \'bmk_bAutoQuit=1\', best to use it as command line param, \"+bmk_bAutoQuit 1\").
This is the digital distribution patch for Serious Sam 2. It includes control fixes, browser fixes, keyboard fixes and more. Changes in 2.066.00 patch: - Added dedicated server support (see
- File Name:
- sam2_digital_distribution_patch_2_066a.exe
- File Size:
- 13.37 MB
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