This is an aplication written in C++, it enables you to create and edit arena files. (files included in a map) [b]This is compatable for both ET and RtCW files[/b] It also includes a Help
GtkRadiant 1.3.12 is available. The big new thing is support for Raven Software's Jedi Knight: Jedi Academy. 1.3.12 has gone through more testing, many bugs have been fixed, and we also added support
id Software's Robert Duffy said this about this SDK: [quote]To clear up a bit of confusion, what we released yesterday was the level editing tools and not the full SDK for Wolfenstein. Everything is
GtkRadiant supports level editing for multiple games through a central installation and some game specific packages. In the case of Return To Caslte Wolfenstein for instance, the editor installs in
UBSP and UBSPDOS are utilities made to update BSPs from version 46 to 47 easily. [b]Note:[/b] This tool is not to be used to convert maps to RTCW without prior consent from the author of that
GtkRadiant supports level editing for multiple games through a central installation and some game specific packages. In the case of Return To Caslte Wolfenstein for instance, the editor installs in
A pretty sweet & small utility by TiCal for those that are to lazy to make a .arena file manually :lookaround: enjoy! :thumbsup: Run WAFM.EXE and in the Map name textbox put the Long name of the