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<JAM>
m1-palinka


HL-HEV
hl-hev


Wolf Bots

Добавил: The DSystem
2003-09-21 22:09:00
16 views
longer invulnerable if g_antilag is turned on - mp_village steal objective fixed - bots do no longer count as voting clients - panzerfaust laser bug fixed - Waypoint Editing : Waypoints can now be dragged - Waypoint Editing : mp_depot, anti aircraft gun can now be made an objective - Bots use radio commands more frequently - Bots now call for medic if they are on low health - Medic Bots now revive wounded teammates - BG_ModelInfoForClient Problem fixed (hopefully) - Bots no longer drop to limbo mode immediately - Camping Bots react to footstep sounds - Engineer Bots react to \"Need Engineer\" radio message - Engineer Bots react to \"Disarm the Dynamite\" - Bots now react to \"dynamite has been planted\" message - Bots now react to \"documents have been taken\" message - Bots now re-capture checkpoints - Bots now operate MG42s - One Way paths are now rendered as arrows now indicating their direction - Bots can now open func_doors without targetnames - Medics no longer try to attack with medkits - server commands bot_remove and bot_removeall do now work properly - Bots camp at enemy \"deliver spots\" if their document are being stolen - axis bots now stay in the bunkers on mp_beach rather then roaming on the beach - engineer bots disarm enemy dynamite more often - various small bugfixes
Version 1.5 (22.9.2003) - PK3 - CFG \"bug\" fixed - Waypoint Menu Objective 6 bug fixed - added waypoints to axis spawn in mp_chateau - Bots no longer rely on sv_fps 20 - Player is no
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