basic game. In addition to more controls for organized match play, OSP adds extras for casual play, such as weapon/match stats, enhanced voice-overs, helpful UI controls, more client options, etc. There have been MANY features added to the default Return to Castle Wolfenstein multi-player game: - Enhanced match mode play, utilizing player "ready-up" to force synchronized matches (all modes of play). - Extensive in-game player and match statistics. - Advanced and configurable voting system. - Remote admin ("Referee") capabilities with many commands available to control the match and players. - Configurable client-side modifications that allow for extra visual settings. - Ability for teams to "lock out" spectators to prevent giving away strategy and cheating posibilities with Internet voice communication mechanisms. - Game "timeouts" for match play that allow for a pause in the action (i.e. a lagged/crashed player). - Enhanced UI with additional "tooltip" help information on added OSP options, in all supported languages. - Enhanced latency support for laggier network connections. - Truly random reinforcement time offsets on match starts. The respawn times are still the same for each side on each map, but the offsets of when they count down to 0 is now completely randomized.
In short, OSP is a "competition" mod. It changes no core aspects of the game (like weapon characteristics, changes in the class structure, etc.), rather, it enhances what already is there in the
- File Name:
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