features. Bani Mod makes numerous changes and improvements to gameplay, most at the option of the administrator. The main features include: For admins: -Admins now have much more control over their servers, and can decide how much control players may have over game parameters. -Admins may allow players to vote to change gravity, speed, and other physics of the game. -Individual maps and vote commands may be locked out. -Anti-spawnkilling mechanisms are available. -Logging of game events has been greatly improved. -Various cheats have been eliminated! The big ones are the sniper no-recoil cheat and the vsay cheat. For players: -Neil Toronto's "unlagged" code is integrated into the server, which makes the game playable for narrowband clients. -Entirely new weapon mode - instagib -New game types - Gold Rush, King Of The Hill, and Ultra Checkpoint. -Low grav gameplay is now possible though the cvar g_airAccuracy -Dynamite is now shootable by the engineer who dropped it To install: Win32: Make a directory at the same level as your wolfenstein/main directory called bani, eg wolfenstein/bani and put the qagame_mp_x86.dll in there. Start up the server as usual but with the addition of +set fs_game bani on the command line. Linux: Make a directory at the same level as your wolfenstein/main directory called bani, eg wolfenstein/bani and put the qagame.mp.i386.so in there. Alternatively, you may make a directory ~/.wolf/bani and put the qagame.mp.i386.so file in there. Start up the server as usual but with the addition of +set fs_game bani on the command line.
Sorry for the mix-up. There was a version 0.30 in the last 0.40 post. Dan assures me it is fixed now. This mod is completely server-side. Players don't need to download anything to benefit from it's
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