areas is very hard to understand with ladders and ropes and winding stairs. It can make the battle interesting but tends to make it confusing instead. There is also a hidden picture room but don't ask me how to get there. Technically this map isn't the best either. Many textures need to be fixed to because they are of center or are repeated too many times on one object. The spawn points have some problems but not real bad. The sound and lighting could use a little work, especially in the Allied spawn. Try and blow up the gate near the Allied spawn too, it should be an objective but isn't. Overall this map could have used some more testing before release but is still a playable stage. Its worth a download if you just have to play everything but I'd rather wait for an update. Drill Sgt Dante
This map has its good points and its bad points. The map isn't set up like a normal building. The interior is built around a couple of training areas that are nicely done. However, inbetween those
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