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SA Bases

Добавил: The DSystem
2003-02-22 00:02:00
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wasn't designed for looks! Review by Subwolfer Though you may see this map and think it sucks because of its graphics, it doesn't. It is very well designed, in a simplistic sense. It has identical "forts" that are across from each other, their is a small feild with walls and barb wire that seperate them. The axis have to steal the allies documents, and the allies must steal the axis gold. This is a simplistic duel objective map. It is also one of the only maps i have seen with a dead person that isn't a multiplayer person. Under the axis gold table their is a dead allie or axis, i think its kinda cool. The map is quite small tho, and it would be a short fight because whoever pushes threw first basically wins. The map has some issues but nothing major. One of the more annoying issues is the barb wire, which looks normal, but you cant run threw it. It makes a very loud hiss noise and eats your life away very fast. Overall, the maps design is good, and the concept and originality of it are pretty fair, but the textures and "looks" of the map are poor. The map has no lighting, so its all the same light, and it has rather plain and unrealistic textures. If you don't mind bad looks and like some moderate gameplay, check this out. Reviewed by KoRn-Warrior-
This simple dual objective retrieval map is intended to be used for practice/training. Overall, it's low in quality. With a small size, some technical errors, and a very plain design, it clearly
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