bases. Capture the flag is all done via the map's script file and entity info. The source code isn't even available at this very moment. Great stuff since you don't even need to download a mod. One note is that capturing the flag requires bringing the flag to the capture area (the coloured light), rather than to the base flag. If your flag's not at base, the door will close, and you won't be able to capture.[/quote]
From the author: [quote]It's almost identical to mp_base. I've applied some minor brush tweaks that you probably won't notice. Heck, pretty much the only things that were modified are the two flag
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