the wall and rain bullets and grenades down onto the bridge. The Axis have no way to get to the dynamite once its planted and the gate can't be shot through. Both of these would be nice. But if that happens then the Allies need more cover to shoot from, but not much. The inside of the base is rather dull but still plays nice. Perhaps if the mounted gun was in a better spot it would be off some better use. There is a wooden tower on the Allies side that would look great if the top gets exploded with a rocket but the rocket just goes right through. The technical side of this map is alright. The lighting is a little drab but nothing bad. Same thing goes for the sound and textures. The objectives and spawn points work well, which is a plus. Overall, this map is alright but is rather drab and uninteresting. Drill Sgt Dante
This map is kind of simple. The Allies must cross a bridge and blow up a large gate to enter the Axis base. The Axis have only one way to keep the Allies from blasting the gate and thats to climb
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