Changes:Lighting up some of the roomsChanges in textures - decreasing mount of textures for speeding up your computerAdditional passage to Main Garage (from the old storage room)Doors to East Bunker are removed.Removed bug that sh
Map Author: FraggaholicCreation Date: January 08, 2002Final Compile Date: February 11, 2002http://members.shaw.ca/dawudman/*** IMPORTANT GAME PLAY NOTES FOUND BELOW ***Allies Objectives:- Blow the tunnels a
Map Author: Kap00chmail: kap00ch@wp.plTesting/Bug Reporting: VAL squad (thanks:)MP_HIGH OP:HIGH STAKE !!!BETA VERSION!!!Allies Objectives:-Destroy the prototype by all cost.-Defend the War Documents.-Prevent ax
Snipe Range By MIKUltrakelmik@tsn.cc- Thanks to all the crew at Tram Design for all thier help.This is a multiplayer RTCW practice map for a single player.So you can practice with your multiplayer settings.
SkullBunker - Final RevisionMapping and Scripting by SkullSplitter - Concept, Design, and Testing by ArcherVBEmail: ctcorporatedesign@hotmail.comModifications: Too many to list here, the map is still huge, but I have fixed
SkullBunkerMapping and Scripting by SkullSplitter - Concept, Design, and Testing by ArcherVBEmail: ctcorporatedesign@hotmail.comType: MultiplayerInstall:Place the enclosed ".pk3" (mp_skullbunker) file under the directo